package components;

import components.asteroids.Asteroid;
import components.scenes.MainGameScene;
import components.ship.Ship;
import components.weapon.Proyectile;

public abstract class AsteroidCollComponent extends CollisionableComponent<MainGameScene, AsteroidCollComponent> {


	public AsteroidCollComponent(int aDiameter, int aHeight, double x, double y) {
		super(aDiameter, aHeight, x, y);
	}

	public void collideWithAsteroid(Asteroid asteroid) {
		
	}

	public void collideWithShip(Ship ship) {
		
	}

	public void collideWithProyectile(Proyectile proyectile) {
		
	}


}
